GLIMPSE OF MADNESS, SOON WE’LL START A CROWDFUNDING CAMPAIGN ON INDIEGOGO

follow us and support us please!

OVERVIEW

Glimpse of Madness is a visually-rich 2D point and click adventure game inspired by all the ’80 & ’90 classic games.

The game has a strong sense of supernatural, but isn’t shy about dealing with less mature and funny themes.

Will you help Ana Lucia to solve the mystery about her parents’ death?

HERE INTERNATIONAL VIDEO TRAILER

AND HERE IS A COLLECTION OF GAMEPLAY LOCATIONS:

FEATURES

• Game engine developed through Visionaire 5 engine, by Visionaire Studio UG

45/50 different locations in which to move, interacting with multiple objects and characters

• Bilingual texts and interface (English & Italian) plus others based on the Indiegogo campaign

Puzzles to solve in order to proceed with the adventure

• Dialogues with different characters, to discover useful clues and reach the solution

Accurate movements of the various characters, depending on the action required

• Presence of spoken audio in at least four languages (English,  Italian, French & German)

• Sounds and music by Eric Matyas (www.soundimage.org)

• Versions of the game in Windows and Mac format

• Digital download plus many other features like walkthrough, illustrated artbook etc.

 

The partial game demo of the adventure (7 locations), in Windows and Mac formats, is
available on this page glimpseofmadness.com .

CHARACTERS

The user will guide the main character Ana Lucia through the multiple locations that characterize the game.

During the course of the adventure Ana Lucia will meet several characters who will help or hinder her in her search for truth!

Below we present some of the main characters, with whom Ana Lucia will have the opportunity to dialogue or exchange objects, to continue in the solution of the plot.

characters-1

Ana Lucia:
After graduating from college, Ana Lucia returns

home only to lose her parents in an obscure incident.

Mark:
Ana Lucia’s boyfriend, will take an important

impact on the game.

characters-2

Onze:
A valuable informant, based in Mexico.

Theresa:
A very mysterious lady from the past.

characters-3

Tricky:
A shady and dangerous guy.

Ataahua:
A precious friend who will help Ana in her search.

characters-4

Rebecca:
A mysterious charming fortune-teller.

The Doctors:
Working in the Istitute, will they be allies or enemies?

characters-5

Chief Henry:
The strong arm of the law.

Rachel:
She is a mysterious adventurer.

THE CREW

Hijacked Minds Studios is a software development team specialized in point’n’click adventure games, consisting of Lorenzo and Giada Erba (lead programmers) and Davide Civelli (level & characters graphic designer), based in Villa Guardia (CO) in Italy.

In early ‘90s, the team completed the development of a first-person, western-style adventure, “The West Bandits”, on the Commodore Amiga® platform, which however will never be published.

Over the past two years Hijacked Minds Studios has begun the development of a new adventure, in the style of the most classic point’n’click adventure games, without however following the path of “pixel art”, preferring to develop high definition graphics, using dedicated software such as Newtek Lightwave 3D® (used since Amiga times), Daz Studio® (for the characters and their respective movements), Corel Video Studio® for the intro and cutscenes, as well as Adobe Photoshop® for the interface and to mix everything.

Hijacked Minds Studios choosed Visionaire Studio 5® as game engine, because it was designed specifically for the development of games that the team had in mind to produce.

From this development effort comes “Glimpse of Madness”, a classic point and click adventure in ‘80s and ‘90s adventure style productions.

We need your support

We have made significant progress in the development of Glimpse of Madness.
However, we need your help. Our purpose is to exceed our usual limits! Making a game, even indie, requires a huge amount of resources, energy and time. In Glimpse of Madness, we want to improve the graphics furthermore, bring new ideas, improve the puzzles and make the game longer. What you can see in the attached videos and screenshots is a work in progress, but we know that we can do a lot better. The idea of the Kickstarter is to bring a helping hand and make the game not just good, but great!

ana-lucia-gonzalez-2

Enter your e-mail to receive updates from Hijackedminds Games





Contact Us

We're not around right now. But you can send us an email and we'll get back to you, asap.